View courses by:
Faculty Subject Area Cycle (Bachelor / Master) Semester (Autumn/Spring)
Field | Work language | Acad. cycle | ECTS credits | Semester | Course code |
---|---|---|---|---|---|
Art | LV ENG | Bachelor | 6 | Autumn | MākZ2A37 |
The module aims to develop interactive, creative projects from idea to realisation. Develop critical, interdisciplinary and analytical thinking. Develop an interactive project, learn methods and techniques for interactive project development, successful user experience (UX) design.
1. Learn the nature of interfaces and related concepts, the meaning of terminology, evolution and impact on processes.
2. Learn about current developments in contemporary technologies and their impact on social processes, the history and development of technologies and interfaces, and methods for critically analysing these processes
3. Learn about interactive media art, see different example for interactive art projects
4. Learn different creative thinking techniques to be able to generate innovative ideas independently or in a group.
5. Learn the techniques needed to develop an interactive project
6. Learn techniques for a successful user experience.
7. Learn methods of research, problem and social context analysis and apply these methods in the design of an interactive project.
8. Learn how to analyse your ideas, develop a plan for implementation
9. Develop a prototype for an interactive project
10. Gain the practical and technical knowledge to develop an interactive project
11. Learn methods for public presentation, visualisation, exhibition of an interactive project
12. Public presentation of the developed interactive project
Module consists of two courses: Interfaces in theory and practice; Technologies and systems for developing interfaces. Module provides necessary skills and knowledge to develop and present innovative interactive projects, contextualize them in a broader social context.
Critical thinking, ability to critically analyze ideas, environment, situations, industry, problems and search for solutions;
The ability to think creatively and develop innovative ideas, the ability to see and analyze your idea in a wider social context;
Ability to work in a group, discuss and analyze ideas, situations.
The ability to present, defend one's ideas, think and discuss ideas in a wider context - until realization and further impact on society, culture, economy
Ability to think broadly, interdisciplinary.
Competencies needed to work independently and collaboratively to develop interactive technology projects.
Technical skills for developing interactive projects
Able to conduct independent theoretical and practical research, use books and other sources, implement an idea, present it, justify and analyze it in groups.
The ability to develop interactive projects, using the technical and theoretical knowledge learned in other modules in their development
Sound art project - sound installation
View courses by:
Faculty Subject Area Cycle (Bachelor / Master) Semester (Autumn/Spring)
Field | Work language | Acad. cycle | ECTS credits | Semester | Course code |
---|---|---|---|---|---|
Art | LV ENG | Bachelor | 6 | Autumn | MākZ2A37 |
The module aims to develop interactive, creative projects from idea to realisation. Develop critical, interdisciplinary and analytical thinking. Develop an interactive project, learn methods and techniques for interactive project development, successful user experience (UX) design.
1. Learn the nature of interfaces and related concepts, the meaning of terminology, evolution and impact on processes.
2. Learn about current developments in contemporary technologies and their impact on social processes, the history and development of technologies and interfaces, and methods for critically analysing these processes
3. Learn about interactive media art, see different example for interactive art projects
4. Learn different creative thinking techniques to be able to generate innovative ideas independently or in a group.
5. Learn the techniques needed to develop an interactive project
6. Learn techniques for a successful user experience.
7. Learn methods of research, problem and social context analysis and apply these methods in the design of an interactive project.
8. Learn how to analyse your ideas, develop a plan for implementation
9. Develop a prototype for an interactive project
10. Gain the practical and technical knowledge to develop an interactive project
11. Learn methods for public presentation, visualisation, exhibition of an interactive project
12. Public presentation of the developed interactive project
Module consists of two courses: Interfaces in theory and practice; Technologies and systems for developing interfaces. Module provides necessary skills and knowledge to develop and present innovative interactive projects, contextualize them in a broader social context.
Critical thinking, ability to critically analyze ideas, environment, situations, industry, problems and search for solutions;
The ability to think creatively and develop innovative ideas, the ability to see and analyze your idea in a wider social context;
Ability to work in a group, discuss and analyze ideas, situations.
The ability to present, defend one's ideas, think and discuss ideas in a wider context - until realization and further impact on society, culture, economy
Ability to think broadly, interdisciplinary.
Competencies needed to work independently and collaboratively to develop interactive technology projects.
Technical skills for developing interactive projects
Able to conduct independent theoretical and practical research, use books and other sources, implement an idea, present it, justify and analyze it in groups.
The ability to develop interactive projects, using the technical and theoretical knowledge learned in other modules in their development
Sound art project - sound installation
View courses by:
Faculty Subject Area Cycle (Bachelor / Master) Semester (Autumn/Spring)
Field | Work language | Acad. cycle | ECTS credits | Semester | Course code |
---|---|---|---|---|---|
Art | LV ENG | Bachelor | 6 | Autumn | MākZ2A37 |
The module aims to develop interactive, creative projects from idea to realisation. Develop critical, interdisciplinary and analytical thinking. Develop an interactive project, learn methods and techniques for interactive project development, successful user experience (UX) design.
1. Learn the nature of interfaces and related concepts, the meaning of terminology, evolution and impact on processes.
2. Learn about current developments in contemporary technologies and their impact on social processes, the history and development of technologies and interfaces, and methods for critically analysing these processes
3. Learn about interactive media art, see different example for interactive art projects
4. Learn different creative thinking techniques to be able to generate innovative ideas independently or in a group.
5. Learn the techniques needed to develop an interactive project
6. Learn techniques for a successful user experience.
7. Learn methods of research, problem and social context analysis and apply these methods in the design of an interactive project.
8. Learn how to analyse your ideas, develop a plan for implementation
9. Develop a prototype for an interactive project
10. Gain the practical and technical knowledge to develop an interactive project
11. Learn methods for public presentation, visualisation, exhibition of an interactive project
12. Public presentation of the developed interactive project
Module consists of two courses: Interfaces in theory and practice; Technologies and systems for developing interfaces. Module provides necessary skills and knowledge to develop and present innovative interactive projects, contextualize them in a broader social context.
Critical thinking, ability to critically analyze ideas, environment, situations, industry, problems and search for solutions;
The ability to think creatively and develop innovative ideas, the ability to see and analyze your idea in a wider social context;
Ability to work in a group, discuss and analyze ideas, situations.
The ability to present, defend one's ideas, think and discuss ideas in a wider context - until realization and further impact on society, culture, economy
Ability to think broadly, interdisciplinary.
Competencies needed to work independently and collaboratively to develop interactive technology projects.
Technical skills for developing interactive projects
Able to conduct independent theoretical and practical research, use books and other sources, implement an idea, present it, justify and analyze it in groups.
The ability to develop interactive projects, using the technical and theoretical knowledge learned in other modules in their development
Sound art project - sound installation
View courses by:
Faculty Subject Area Cycle (Bachelor / Master) Semester (Autumn/Spring)
Field | Work language | Acad. cycle | ECTS credits | Semester | Course code |
---|---|---|---|---|---|
Art | LV ENG | Bachelor | 6 | Autumn | MākZ2A37 |
The module aims to develop interactive, creative projects from idea to realisation. Develop critical, interdisciplinary and analytical thinking. Develop an interactive project, learn methods and techniques for interactive project development, successful user experience (UX) design.
1. Learn the nature of interfaces and related concepts, the meaning of terminology, evolution and impact on processes.
2. Learn about current developments in contemporary technologies and their impact on social processes, the history and development of technologies and interfaces, and methods for critically analysing these processes
3. Learn about interactive media art, see different example for interactive art projects
4. Learn different creative thinking techniques to be able to generate innovative ideas independently or in a group.
5. Learn the techniques needed to develop an interactive project
6. Learn techniques for a successful user experience.
7. Learn methods of research, problem and social context analysis and apply these methods in the design of an interactive project.
8. Learn how to analyse your ideas, develop a plan for implementation
9. Develop a prototype for an interactive project
10. Gain the practical and technical knowledge to develop an interactive project
11. Learn methods for public presentation, visualisation, exhibition of an interactive project
12. Public presentation of the developed interactive project
Module consists of two courses: Interfaces in theory and practice; Technologies and systems for developing interfaces. Module provides necessary skills and knowledge to develop and present innovative interactive projects, contextualize them in a broader social context.
Critical thinking, ability to critically analyze ideas, environment, situations, industry, problems and search for solutions;
The ability to think creatively and develop innovative ideas, the ability to see and analyze your idea in a wider social context;
Ability to work in a group, discuss and analyze ideas, situations.
The ability to present, defend one's ideas, think and discuss ideas in a wider context - until realization and further impact on society, culture, economy
Ability to think broadly, interdisciplinary.
Competencies needed to work independently and collaboratively to develop interactive technology projects.
Technical skills for developing interactive projects
Able to conduct independent theoretical and practical research, use books and other sources, implement an idea, present it, justify and analyze it in groups.
The ability to develop interactive projects, using the technical and theoretical knowledge learned in other modules in their development
Sound art project - sound installation
View courses by:
Faculty Subject Area Cycle (Bachelor / Master) Semester (Autumn/Spring)
Field | Work language | Acad. cycle | ECTS credits | Semester | Course code |
---|---|---|---|---|---|
Art | LV ENG | Bachelor | 6 | Autumn | MākZ2A37 |
The module aims to develop interactive, creative projects from idea to realisation. Develop critical, interdisciplinary and analytical thinking. Develop an interactive project, learn methods and techniques for interactive project development, successful user experience (UX) design.
1. Learn the nature of interfaces and related concepts, the meaning of terminology, evolution and impact on processes.
2. Learn about current developments in contemporary technologies and their impact on social processes, the history and development of technologies and interfaces, and methods for critically analysing these processes
3. Learn about interactive media art, see different example for interactive art projects
4. Learn different creative thinking techniques to be able to generate innovative ideas independently or in a group.
5. Learn the techniques needed to develop an interactive project
6. Learn techniques for a successful user experience.
7. Learn methods of research, problem and social context analysis and apply these methods in the design of an interactive project.
8. Learn how to analyse your ideas, develop a plan for implementation
9. Develop a prototype for an interactive project
10. Gain the practical and technical knowledge to develop an interactive project
11. Learn methods for public presentation, visualisation, exhibition of an interactive project
12. Public presentation of the developed interactive project
Module consists of two courses: Interfaces in theory and practice; Technologies and systems for developing interfaces. Module provides necessary skills and knowledge to develop and present innovative interactive projects, contextualize them in a broader social context.
Critical thinking, ability to critically analyze ideas, environment, situations, industry, problems and search for solutions;
The ability to think creatively and develop innovative ideas, the ability to see and analyze your idea in a wider social context;
Ability to work in a group, discuss and analyze ideas, situations.
The ability to present, defend one's ideas, think and discuss ideas in a wider context - until realization and further impact on society, culture, economy
Ability to think broadly, interdisciplinary.
Competencies needed to work independently and collaboratively to develop interactive technology projects.
Technical skills for developing interactive projects
Able to conduct independent theoretical and practical research, use books and other sources, implement an idea, present it, justify and analyze it in groups.
The ability to develop interactive projects, using the technical and theoretical knowledge learned in other modules in their development
Sound art project - sound installation